I need a games coder to suply me with an industry fast Collision Detection and Response piece of code and executable for a game environement.
It should show a games character running around a scene and hitting objects then moving around them and not going into walls.
I need the coder to pull out the collision detection and response functions/methods with a document with pictures to describe how this is working. Along with an explanation of how I can create collision shapes in 3dsmax or maya for the character to bump into.
Must be sliding against objects not stop dead.
## Deliverables
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
## Platform
Windows XP - Code in C++ in Visual Studio