i have a rig in maya 2018. In a control there's an attribute that allows to follow or not, certain part of the body, but when this attribute is turned on or off the position changes, I need a code that corrects this error and this part of the body remains in place once animated.
The code follows the idea of an a ik / fk swich.
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The code must contain notes and indications
I need a video of the execution of the code.
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