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I graduated 3D modeling at George Brown College, there I studied the pipeline of the video game industry. At George Brown I was treated like an employee to train me for my future in the industry. My assignments were expected to be on time, AAA quality and to meet all the assignment requirements. I got one on one feedback from my professors so I knew exactly how improve myself.
Software I am proficient in : 3DS Max, Zbrush, Maya, Substance Painter, Substance Designer, Unreal engine, Marmoset and currently learning Blender on my own time.
As I hunt for my dream job I want to build my portfolio and master my craft, making a few bucks along the way is a bonus.