The ultimate guide to hiring a web developer in 2021
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Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.
Here’s some projects our expert Unity 3D Experts made real:
With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.
Od 76,575 ocen, stranke ocenjujejo Unity 3D Experts 4.9 od 5 zvezdic.Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.
Here’s some projects our expert Unity 3D Experts made real:
With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.
Od 76,575 ocen, stranke ocenjujejo Unity 3D Experts 4.9 od 5 zvezdic.I’m building a VR prototype and need a fully physics-driven movement system that feels as natural and energetic as Gorilla Tag. The entire locomotion loop must run in Unity, using hand-based interactions only—no joysticks or teleporting. Core features I expect • Hand-propelled locomotion that translates real-time controller swings into forward, backward, lateral and vertical motion, fully governed by rigidbody physics. • Free climbing in any direction: players pull themselves up walls, ceilings or any collider they reach, without predefined paths or nav meshes. • Object grabbing with satisfying haptic feedback and realistic mass handling. The player should be able to pick up and swing Environmental objects, Weapons and Tools seamlessly, with physics author...
I have more than ten finished screen images for my Unity title and I need each one rebuilt in Figma so my developers can pull out assets, export slices, and keep everything consistent. The artwork itself is already rendered in a realistic style, so there’s no illustration work involved—your task is to translate what you see into clean, well-structured Figma frames with the usual layers, components, and text styles set up. I’m aiming for a moderate level of detail: every button, overlay, and UI element should be properly grouped and named, but I don’t need painstaking pixel-perfect recreation of background textures that never change. As long as the screens match the look and feel of the originals and the assets are easy to hand over to Unity, we’re good. What...
I’m building a small virtual studio in Unity and I’d like a patient mentor to guide me through the 2D/3D graphics and animation side of the engine. The goal is to create an immersive yoga room with believable lighting, materials, and fully-animated characters demonstrating a set of common poses. Here’s where I need your guidance: • Characters and poses: I don’t have any existing models, so we’ll start from scratch. I’ll rely on you to show me the best pipeline for modeling, rigging, and importing a human figure into Unity, then creating smooth pose-to-pose animations that loop cleanly. I will provide the poses with cues and steps how the pose should be carried out by the figure. • Lighting & materials for entire yoga studio: I want the s...
I need an end-to-end Android game built around a simple 2-D block-matching puzzle, yet driven by a very specific wallet and reward logic. Core game loop • The player taps a “+” button, watches a rewarded-video ad (AdMob or similar) and receives Coins in the first wallet. • Coins are spent to enter a round; every round also earns the player Tickets that move to the second wallet. • Once a predefined pool of, say, five players has completed that same round, the server instantly ranks their scores without forcing anybody to sit in a live lobby. Rewards are pushed to the third wallet (Winnings). • From the Winnings wallet the user can initiate a cash-out; no deposits are ever accepted, so no payment gateway for top-ups is required—only a withdrawa...
I have a polished script, a shot-by-shot visual outline, and full access to my SaaS platform, “Affiliate Signal System.” Your task is to turn this material into a 2-3 minute, photo-realistic video sales letter that turns curious visitors into paying users. The below is my script. I would like for you to bring it to life please: The Affiliate Signal System — 2–3 Minute VSL "One Signal. A Full Campaign." PRODUCTION NOTES Runtime target: 2:30–2:45 Format: 16:9, 1080p+. You on camera (waist-up, dark clean background, single soft light) intercut with short screen recordings and text overlays. Tone: Calm, direct, confident. No hype. Speak like an operator, not a salesman. Music: Low ambient bed underneath the entire video. Never competes with your voice....
I’m putting together a stylised medieval town for a voxel-based game and need a pack of voxel buildings created at medium detail. Think timber-framed houses, a blacksmith’s workshop, market stalls and perhaps a small chapel—enough variety to make the scene feel alive while still keeping that clean, blocky charm that runs well in-game. Please work in MagicaVoxel (or a fully compatible editor) so I can tweak colour palettes later. Each structure should arrive as both the native .vox file and an interchange format such as OBJ or FBX, origin placed at ground level and scaled consistently; that way I can drop them straight into Unity without extra cleanup. No full interiors are required for this pass; solid façades with believable roofs, doors and windows are fine. Ai...
I'm seeking a skilled 3D animator to create a game asset. The animation involves a snake climbing a tower and hissing. This asset will be used in a Unity game. Requirements: - 3D animation expertise - Experience with Unity - Ability to create realistic snake movement and hissing action Ideal Skills: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong understanding of animal motion - Attention to detail and creativity Please provide a portfolio with similar work.
Build engineer for check and validation of source code for android 16/17 and windows 64-128 bit. Need to solve RAM memory issues in Operating System and origin of Google Maps tracerouting and map versioning of orginal. Build a script of compiled application for Windows 11. Run tests for all new software in secrecy (UK Act). Build en reason versions for UK and DE countries. No visible passwords in use or building hashed dataset of compiled with CMAKE. Hashed in right order of the guard, triple damage in compile. Independent worker. Corresponce with current development group over Freelancer (unity dancer). Documentation for holder (writer of this advert, annons). UK Law enforced in EULA. English version only. Current priorities • Source code validation – confirm authenticity an...
Saya ingin mewujudkan konsep game strategi orisinal saya ke platform mobile (Android / iOS). Sebagai gamer strategi, saya sudah memiliki ide dasar tentang alur permainan, mekanik utama, serta gaya seni yang diinginkan. Kini saya membutuhkan seorang pengembang game berpengalaman untuk: • Membuat prototype fungsional yang menampilkan loop gameplay utama, UI sederhana, dan level awal. • Mengintegrasikan sistem ekonomi in-game dasar (resource, upgrade, dan skor). • Menyiapkan back-end ringan untuk penyimpanan progres cloud dan analitik pemain. • Memberikan file project lengkap—terstruktur dan terdokumentasi—agar mudah saya kembangkan lebih lanjut. Saya terbuka menggunakan engine populer seperti Unity atau Godot; silakan sarankan mana yang paling efisie...
I’m expanding my Metin2 server with fresh, engaging content and need an experienced Metin2 developer who can turn my rough ideas into fully-playable features. The core of this job is creating bespoke quests and in-game events, together with unique items and equipment that tie naturally into the existing game balance and lore. What I already have: a clear vision of the type of storylines, reward loops, and item themes I want to introduce. What I still need: your expertise to refine those concepts, design the technical workflow, script everything on the server side, and adjust the client where necessary so the new content loads flawlessly for players. Key deliverables • Design documentation for each quest/event, shaped from my initial concepts and approved before coding begins...
I am building a self-contained yoga experience inside Unity and need a sleek, futuristic studio environment that instantly feels calm yet tech-forward. The space itself should have clean architectural lines, subtle reflective surfaces, and soft animated lighting—think polished white floors, gentle neon edge-glow, and smart glass panels rather than wood or plants. Inside that scene I also need real-time instructor feedback wired in. Participants will move in the room while a cueing system running locally pushes posture corrections and motivational prompts. Your task is to expose hooks in the scene (C# scripts or Unity Events) that let my existing AI chat server inject those cues as on-screen text, spatial audio, or a holographic avatar. The local server communicates over WebSocket;...
# Upwork Job Posting Draft — MehMuzz Unity Developer **Title:** Unity Developer — Casual Block-Puzzle Mobile Game (iOS + Android), MVP Build **Category:** Mobile App Development / Game Development **Project type:** One-time project, fixed price preferred (open to hourly if justified) **Estimated budget:** — adjust after reviewing quotes against scope below --- ## Job Description (copy-paste ready) We're building MehMuzz, a casual block-clearing puzzle mobile game (similar core mechanic to Block Blast / 1010!) with a UAE/Gulf heritage visual theme and light meta-progression (daily quests, collection unlocks, cosmetic skins). We have a complete game design document ready to share upon contact. **We need a Unity developer to build the MVP version of this game for iOS an...
I need a custom gaming map designed for a Roblox game. Requirements: - Navigate using PC and console - Suitable for Roblox platform Ideal skills and experience: - Experience with Roblox Studio - Proficiency in 3D modeling and game design - Creativity in designing engaging game environments
Project Overview: We are developing a 1990s retro-futuristic, first-person educational game set inside a massive dome city. The game will eventually feature deck-building mechanics, but our current development sequence strictly prioritizes locking in the graphical asset design and environment layouts before diving into the core C# programming. We need the stage built before we wire up the logic. Our immediate challenge: The player will explore up to 8 distinct "biomes" (e.g., subterranean tunnels, natural caves, industrial buildings, pristine tech centers). We would like to utilize disparate Unity Asset Store packs for these locations. We need a Technical Artist to take these disjointed 3D assets and force them into a single, cohesive, shared universe. Core Responsibilities (St...
Manual Lead-Gen Sprint: High-Signal Mobile Unity Devs I am kicking off an intensive, manual lead-gen sprint to surface mobile game developers and indie studios that actively build and ship with Unity. The first tranche of names must come from LinkedIn Sales Navigator, utilizing the platform’s advanced search tools (Custom Saved Searches, TeamLink paths, precise titles, and keywords). Once those pipelines are humming, you will branch into Reddit threads, pages, Facebook groups, and advanced Google queries. Acceptance Criteria (The "Gate") Every prospect on this list must pass these exact criteria: Engine & Platform (Non-negotiable): Must be a mobile game (iOS/Android) built in Unity. Team Size: Solo/indie devs up to studios with a maximum of 50 employees. Recent Ac...
TikTok Live Interactive Game Software (Commercial Product) I am looking for an experienced developer to build a desktop application for TikTok Live that I can legally sell as my own commercial software. This is not a personal project. The final product will be sold to multiple TikTok creators under my own brand, so ownership and source code are very important. Main Features * Connect to TikTok Live using a TikTok username. * Detect gifts in real time. * Real-time leaderboard. * Smooth animations optimized for TikTok Live. * Attractive and modern user interface. * Configuration panel with customizable settings. * Support for multiple game themes (for example Horse Racing, Football, Bubble Battle, etc.). * Modular architecture so additional games can be added in the future. Admin Panel ...
I’m developing a Mixed Martial Arts game in Unity that spotlights pure stand-up action—jabs, kicks, elbows, and fluid footwork. The locomotion prototype is in place; what remains is the heart of the fight loop: tight, responsive striking that feels authentic and looks believable. The work centres on two priorities: realistic animations and razor-sharp control response. Every punch or kick must flow from the animation rig, blend cleanly through Mecanim, register on hit with precise physics-based detection, and let the player chain attacks without noticeable latency. I’m using the latest Unity LTS with C#, the new Input System, and standard animator controllers; all code needs to slot neatly into this stack. Deliverables • Full striking controller: input buffering,...
I'm seeking an experienced game developer to create an immersive third-person RPG for PC. Key Requirements: - Expertise in RPG mechanics - Proficiency in 3D modeling and animation - Strong storytelling and world-building skills - Experience with game engines, especially Unreal or Unity Ideal Skills: - Background in software development (C++, C#) - Previous RPG projects in portfolio - Knowledge of AI and user interface design - Ability to collaborate and communicate effectively Please share your portfolio and relevant experience. Looking forward to your bids!
Quiero contar con un entorno de realidad virtual que represente una farmacia-supermercado donde el usuario pueda desplazarse, seleccionar artículos y completar una compra simulada. Alcance clave • Espacio dividido en mostrador de atención, estanterías de productos y zona de ofertas. • Catálogo virtual con medicamentos, suplementos y productos de cuidado personal. • Interacciones básicas: tomar un ítem, revisarlo en 3D, añadirlo al carrito y finalizar la compra en caja. • Flujo sencillo de pago simulado que muestre ticket de compra al cerrar la sesión. Entregables esperados 1. Escena VR funcional (Unity o Unreal, a tu elección) lista para ejecutarse en gafas Oculus/Meta Quest. 2. Archivo de ...
I’m putting together an offline chess game built entirely in Unity 2D and I need an experienced developer who can handle both a strong AI engine and an eye-catching themed presentation (think fantasy or sci-fi rather than a standard board). The AI must play at an advanced level, so I’m expecting a solid search implementation—alpha-beta pruning, sensible move ordering, end-game tablebases or comparable techniques—to give the human player a real challenge. The game runs fully offline; no networking, ads, or external calls are required. Visual style is just as important: pieces, board, and UI should follow a cohesive fantasy or sci-fi aesthetic. If you already have asset ideas or can create original 2D artwork, please let me know; otherwise, I’m open to asset-s...
I’ve built a coastal-dune relaxation scene in Unity—using the asset pack at —and wired it to live HRV input. When a player on an HTC Vive shifts from stress to calm, the world should visibly “blossom.” One tree already does this through Blender Geometry Nodes, but I now need a wider range of props that come alive the same way. Scope of work • Plants and trees that scale, green, flower or otherwise transform as relaxation deepens. • Rocks and minerals that brighten, crack open, or reveal glowing geodes. • Gentle animals or creatures that appear, animate, or grow more vivid with each relaxation tier. Across all assets I’ll need a mix of visual changes (size, color, material tweaks), subtle movement/animation loops, and staged emerge...
I have an existing 3-D player character that needs a full remesh so it runs efficiently in-game without losing its fun, cartoonish vibe. The current asset is too dense for real-time use; after you clean up the topology I should be able to drop it straight into Unity/Unreal and start animating. Poly flow must be animation-friendly around joints, edge loops should read clearly, and the final count should sit comfortably in the typical mobile/PC range without obvious loss of form. UVs need to be laid out cleanly and packed for a single texture set. I will supply the original high-poly and all reference files as soon as we start. Deliverables • Low-poly remeshed FBX (quads preferred) • Optimised UV map in the same file • Brief before/after poly count note I’...
## Experienced Unity Developer Needed for Isometric Action RPG / RTS Gameplay Prototype I'm looking for an experienced Unity developer (or someone proficient with another suitable 3D game engine) to help build a gameplay prototype for a new game concept. The objective is to rapidly prototype and playtest core mechanics before moving into full production. This is not a polished game development project. Instead, I want a functional prototype that demonstrates the gameplay systems and allows me to evaluate whether the mechanics are enjoyable and work well together. Placeholder assets are completely acceptable as long as the gameplay is smooth and easy to test. If the collaboration goes well, I expect to continue development through multiple prototype phases that could eventually lead...
Quiero desarrollar un casino virtual con estética futurista en 3 D que funcione tanto en escritorio como en móvil. El corazón del proyecto son tres juegos iniciales: Poker, Bingo y un módulo de Dominó que permita partidas individuales y por parejas. Además de la jugabilidad básica, necesito integrar: • Mesa de torneos con rankings en tiempo real • Chat en vivo dentro de cada sala • Sistema de bonos y premios configurables por evento o usuario Valoro un código limpio y escalable, idealmente construido con un motor de juego o framework que facilite añadir más mesas o incluso juegos adicionales —tragamonedas o ruleta— en el futuro sin rehacer la arquitectura. Entrego reglas, flujos de us...
Hello, We are looking for a expert who can help us build a Room Planner (room configurator) app with cloud rendering feature. Please check the following videos Please only submit a proposal if you can help us with the cloud rendering feature. This is going to be the first milestone. Thanks
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
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