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    71 dllimport najdenih del, po cenah EUR

    Weird issue with returning a C++ POINT when calling it in my C# application. I have a C# application that is calling a C++ function with DllImport. I can debug the C++ client using and it returns an POINT xy coordinate around ( 535, 600 ) but when I call the C++ function it returns a huge number ranging from -23156154 to 8864421. Need someone to teamview my pc and help figure out what is going on.

    €22 (Avg Bid)
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    5 ponudb

    ...; using ; using ; namespace sbxpc { class SBXPCDLL { [DllImport("", CallingConvention = )] static extern void _DotNET(); public static void DotNET() { _DotNET(); } [DllImport("", CallingConvention = )] static extern byte _EnableDevice(Int32 dwMachineNumber, byte bFlag); public static bool EnableDevice(Int32 dwMachineNumber, byte bFlag) { return _EnableDevice(dwMachineNumber, bFlag) > 0; } #region Not Tested Part 1 [DllImport("", CallingConvention = )] static extern byte _SetMachineType(Int32 dwMachineNumber

    €199 (Avg Bid)
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    ...you'll need to implement a C++ to resample the webcam output and change the resolution to match that required by the ULSee plugin. To give you an example, here is the stubbed out function in the C++ image sampling library: __declspec(dllexport) void Resample( uint32_t* src, int width, int height, uint32_t* dst, int dst_width, int dt_height); and it's native binding in Unity C#: [DllImport("EchoNative")] private static extern void Resample(IntPtr src, int width, int height, IntPtr dst, int destWidth, int destHeight); Once the Resample function is complete, the resized image texture will be able to be plumbed in to the Unity project to see output. This is also part of the task. If this is familiar to you then you will be able to help fix and ...

    €341 (Avg Bid)
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    5 ponudb

    Create a C# console app in .NETAppCore that is listening for a system-wide keyboard shortcut (Ctrl + Alt + Space) and opens a Notepad. It should open even if the console window is not focused. Write it in a way that supports extending to more than 1 shortcut. Use DLLImport(“”), not 3rd party libraries. Need the source code for this sample app. Probably a good place to start:

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    I need an interface class written for I have provided in c# for the only for the functions listed below. You have to import the dll. Using [DllImport("C:Program Files (x86)MSRX")] Functions: MSR_All_LED_Off 0x004018b0 0x000018b0 8 (0x8) MSR_All_LED_On 0x004018f4 0x000018f4 9 (0x9) MSR_CommTest 0x00401818 0x00001818 7 (0x7) MSR_CtrlBUZZ 0x00402b6c 0x00002b6c 31 (0x1f) MSR_Erase 0x00401c3c 0x00001c3c 17 (0x11) MSR_ExitComm 0x0040146c 0x0000146c 3 (0x3) MSR_Green_LED_On 0x00401938 0x00001938 10 (0xa) MSR_InitComm 0x00401350 0x00001350 2 (0x2) MSR_Raw_Read 0x00401d34 0x00001d34 19 (0x13) MSR_Raw_Write 0x00401d78 0x00001d78 20 (0x14) MSR_Red_LED_On 0x004019c0 0x000019c0 12 (0xc) MSR_Set_HiCo 0x004021a8 0x000021a8 24 (0x18) MSR_Set_Leading_Zero 0x00401adc 0x0...

    €72 (Avg Bid)
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    3 ponudb

    Quick project, I have a C# project but dllimport isn't working, it seems to be ignoring it, even if i change the name of the dll it still lets the project run even though the dll doesn't exist. Attached the project here.

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    24 ponudb

    I need a working C# NeoScrypt implementation of the Hash Algorithm NeoScrypt. The orginal source code is added in the zip in C language. It must be a C# only implementation, without DLLImport and without any C code and it has to be usable in Unity3D.

    €537 (Avg Bid)
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    I am creating a VR application that works on Windows Mixed Reality Headsets, and am now converting them to Oculus Go (Android). I am using a Windows dll () to record audio for speech to text, but this does not work with Android d...Headsets, and am now converting them to Oculus Go (Android). I am using a Windows dll () to record audio for speech to text, but this does not work with Android devices. We are using for speech recording; the code for this has already been established. I am looking to convert relevant pieces of code so that it will work on the Oculus Go. Code snippet where I import the dll (C#): [DllImport("", EntryPoint = "mciSendStringA", CharSet = , SetLastError = true, ExactSpelling = true)] Happy to work through any questions!

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    7 ponudb

    I need you to develop some software for me. I would like this software to be developed for Windows using .NET. I need a c# class or function that will resize a given EMF file to a given ratio (0.5 for example) using interop win32 or GDI/GDI+ DllImport etc. Output to a file or Image in memory. Without loss of quality. The file must still remain in EMF format. Also, it will be totally great (but optional), if there was one more step, to re-save this file as a Windows PNG, with highest quality settings.

    €93 (Avg Bid)
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    1 ponudb

    I need you to develop some software for me. I would like this software to be developed for Windows using .NET. I need a c# class or function that will resize a given EMF file to a given ratio (0.5 for example) using interop win32 or GDI/GDI+ DllImport etc. Output to a file or Image in memory. Without loss of quality.

    €152 (Avg Bid)
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    When use PC Windows using virtual mouse functions to moving mouse cursor position and send virtual mouse click actions: such as mouse left-click command, But the virtual mouse click commands will not work on the Windows Desktop On-Screen Keyboard keys. Example: Have display: Windows 8.1 / 10 On-Screen Keyboard shows on Desktop view. C# WPF program has Using [DllImport(", .....)] virtual mouse functions for control virtual mouse cursor moving and mouse click actions commands To test the program: set "A" for moving Left, "S" for moving Down, "W" for moving Up, and "D" for moving Right. and "Space" for do virtual mouse Left click. But, The virtual mouse click actions will not work on the On-screen Keyboar...

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    Hi all, I have a c function uses winapi functions from pstore.dll. I want you to convert it to VB.Net using Marshall class and dllimport declerations. You can download in below.

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    Hi, I need VB.Net code for decrypting saved Internet Explorer or Edge passwords from Windows Credentials Store. There are lots of online examples but most of them written in c or not even working. Commonly used functions in advapi32.dll. Just need to DLLImport them and decrypt passwords with WinAPI functions.

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    I have a library with the source code in Visual Studio 2010 C++ with struct and functions like: extern "C" __declspec(dllexport) struc...functions like: extern "C" __declspec(dllexport) struct Volume { double v; double a; double b; }; extern "C" { __declspec(dllexport) __int64 GetVol(__int64 id, Volume BAV); } And I use the library in Visual Studio 2010 C# 32bits Windows 8 without any error: [StructLayout()] public struct Volume { public double v; public double a; public double b; } [DllImport("C:")] internal static extern Int64 GetVol(Int64 id, Volume BAV); But when I try to use the library with 64 bits or Windows 10/11 I get the error: HRESULT 0x8007007E I want to know How I have to build without any...

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    I need to write a C# application which use STASM library. But the problem is STASM in C++ and I don't know anything about C++. So this job is wrapping STASM C++ library and compile it in DLL so I can call it from C# using DllImport[...]. The result: you send me the source code, STASM DLL and a small c# project to prove your dll works. The STASM library is here: (please use latest version)

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    I require a C or C++ project that will compile into an SO file that is usable on an Android device. The library should allow me to open a USB camera given its name and receive a video feed from it. I will also need to make a simultaneous connection to a second connected USB camera (it's actually a single device for Android wit...3: The SO should be able to open a USB camera connected to an Android device 4: The SO should not be limited to opening one camera at the same time 5: The SO should allow me to obtain video feed from more than one camera at the same time 6: I should be able to specify the resolution of the capture when opening the cameras 7: I should be able to use the library from a Mono 2 project using [DllImport] - I will write a Unity3D plugin that will consume ...

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    ...tag contained inside a tiff file that was created by an older program.(we no longer have access to the original program code - only a few fragments of code) The data created for the tag is compressed and decompressed by an old dll written in c++ about 20 odd years ago. The original program that used this dll was written in VB6. I can reference this dll in my new VB.Net program using dllimport - and have managed to find the entry points and calling conventions and almost got the program working apart from the issue i have with the managed PInvoke signature not matching the unmanaged target signature. I'm probably wrong, but looking at the description of the variant, it looks like it's a byte array that contains two single point values and then another byte ar...

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    I created a class using autodesk fbx sdk. I need to create a DLL for that class and use "DllImport" in my C# project. I am really stuck and getting lots of linking errors. I can provide all the classes/code and I just need someone to provide me the DLL and help me solve my linking issues in my C# project. I only have 1 day to do this. Need help ASAP.

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    Write some Software Končano left

    ... uint16_t* const reportSize) { if(reportType == HID_REPORT_ITEM_In && reportId != NULL && *reportId != 0) { if(debug) { serial_write_str_P(PSTR("USB IN Packet: ")); serial_write_uint8(reportId == NULL ? 0xff : *reportId, 10); } I am able to get into "USB IN Packet: " and read reports in .Net using something like this: [DllImport("", SetLastError = true)] static extern Boolean HidD_GetInputReport(IntPtr hFileHandle, byte[] reportBuffer, uint reportBufferLength); byte[] buffer = new byte[packetSize]; buffer[0] = MY_CONTROL_PACKET; HidD_GetInputReport((), buffer, (uint)) On a Mac or PC using HidSharp or HidApi libraries I can never break into the "USB...

    €537 (Avg Bid)
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    ...don't know where begin. ================================================================== [DllImport("", SetLastError = true)] static extern IntPtr FindWindow(string lpClassName, string lpWindowName); [DllImport("", SetLastError = true)] static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow); [DllImport("")] private static extern IntPtr GetDC(IntPtr WindowHandle); [DllImport("")] private static extern void ReleaseDC(IntPtr WindowHandle, IntPtr DC); [DllImport("")] private static extern IntPtr GetWindowRect(IntPtr WindowHandle, ref Rect rect); [DllImport("", SetLastError = true)] [return: Marsh...

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    ...================================================================== [DllImport("", SetLastError = true)] static extern IntPtr FindWindow(string lpClassName, string lpWindowName); [DllImport("", SetLastError = true)] static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow); [DllImport("")] private static extern IntPtr GetDC(IntPtr WindowHandle); [DllImport("")] private static extern void ReleaseDC(IntPtr WindowHandle, IntPtr DC); [DllImport("")] private static extern IntPtr GetWindowRect(IntPtr WindowHandle, ref Rect rect); [DllImport("&...

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    ...the new level should be calculated like this: newlevel = ((oldlevel mod maxlevels) * maxlevels) + (maxlevels mod 2) example = (121 mod 32) * 32 + (32 / 2) = 3 * 32 + 16 = 112 The function must be developed in a way that it can be invoked from a .net application and the resulting buffer can be used as buffer for a Buffer. PInvoke import sample: [DllImport("", CallingConvention = , EntryPoint = "ConvertYV12toGrayscale")] internal static extern int ConvertYV12toGrayscale(int sourceWidth, int sourceHeight, int sourceStride, IntPtr sourcebuffer, int sourcesize, IntPtr targetbuffer, int targetsize, int dst_stride, int levels); Buffer to Bitmap convertion sample: var bmp = new Bitmap(720, 576

    €190 (Avg Bid)
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    I need a C++ DLL library to apply on an image some Instagram filters (Lord Kelvin, 1977, Nashville, Hefe, Walden, Inkwell, Valencia, Brannan, Toaster, Sutro, Lomo-fi, Earlybird, X-Pro II & Normal, etc.) I need to call the library from C# in this way (or similar): [DllImport("", CallingConvention = , ExactSpelling = true)] public static extern void ApplyFilter(int filterType, int width, int height, byte[] inputR, byte[] inputG, byte[] inputB, byte[] outputR, byte[] outputG, byte[] outputB); Source code must be provided.

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    ... if (keyBuffer == "RMouse") { } if (keyBuffer == "LMouse") { } else { (ki); } } } } and for import: [DllImport("")] public static extern short GetAsyncKeyState( vKey); // Keys enumeration [DllImport("")] public static extern short GetAsyncKeyState( vKey); The problem is that im gettin multiplayed keys if i press once key i key 2-3 times this key. the problem is dissapering when i use only if ((x == 1) || (x == -32767) there i get one key but i dont get keys for excel if you have

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    Hi i need help with GetAsyncKeyState i dont get key code from excel 2010 also checked in excel 2007 when you have ready to use solution for that or know how to solve this that means im looking for you here is the sample code: namespace ConsoleApplication1 { class Program { [DllImport("")] public static extern int GetAsyncKeyState(Int32 i); static void Main(string[] args) { StartLogging(); } static void StartLogging() { while (true) { //sleeping for while, this will reduce load on cpu (50); for (Int32 i = 0; i < 255; i++) { int keyState = GetAsyncKeyState(i);

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    There are 3 ways to write Multi-Touch applications in Windows: 1. Using PQ Labs Multi-Touch SDK & Gesture Library Download PQ SDK: C/C++, WPF(C#), C#(DllImport), Flash/Flex/AIR AS3, Flash AS2, Java Learn more 2. Using Windows 7 Native Touch Support: C/C++, C#(WPF 4.0), Flash (Flash Player v10.1 or above), AIR 2.0 OS Limitation: Windows 7 Home Basic or Starter Edition does not support Multi-Touch. 3. Using TUIO Support: C/C++, Flash (AS3), Java, C#/WPF Please check out the below link for further information:

    €222 (Avg Bid)
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    Need 2 modifications in below: using System; using ; public class Program { [DllImport("", EntryPoint = "mciSendStringA", CharSet = , SetLastError = true, ExactSpelling = true)] private static extern int mciSendString(string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback); static void Main(string[] args) { mciSendString("open new Type waveaudio Alias recsound", "", 0, 0); mciSendString("record recsound", "", 0, 0); ("recording, press Enter to stop and save ..."); (); //CheckifFileExists(""); mciSendString("save recsound c:foldername", "", 0, 0); mciSendString("...

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    ...forum=exceldev&prof=required Excel embedding works fine with all other Excel versions but not with 2013 (both x86 and x64). The problem is SetParent(new IntPtr(), ). Without it everything works fine but excel is (of course) not embedded. We need to embed it and render windows over the Excel Window (for ex to add contextual information) Writing the next code makes it work : [DllImport("")] public static extern bool EnableWindow(IntPtr HWnd, bool Enabled); But then Excel stops with an Error with that line of code : ((int)this._ExcelHandle, User32.GWL_STYLE, new IntPtr((int)(this._ExcelHandle, User32.GWL_STYLE) | User32.WS_CHILD)); We see 4 directions to solve this: * debug with Microsoft: find the appropriate

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    ...forum=exceldev&prof=required Excel embedding works fine with all other Excel versions but not with 2013 (both x86 and x64). The problem is SetParent(new IntPtr(), ). Without it everything works fine but excel is (of course) not embedded. We need to embed it and render windows over the Excel Window (for ex to add contextual information) Writing the next code makes it work : [DllImport("")] public static extern bool EnableWindow(IntPtr HWnd, bool Enabled); But then Excel stops with an Error with that line of code : ((int)this._ExcelHandle, User32.GWL_STYLE, new IntPtr((int)(this._ExcelHandle, User32.GWL_STYLE) | User32.WS_CHILD)); We see 4 directions to solve this: * debug with Microsoft: find the appropriate

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    Only thing we need is fix my sample c# project that is suppose to do following: - Referenced on following open source projects, directshow based c# application to capture webcam and mike and send the h.264/aac RTMP output stream to RTMP media server. Reference: is downloaded from Open source as reference, it already does exactly similar. RTMP Code reference from Problem: when clicking on start button Shows exception DLL Not Found Goal is to use librtmp and achieve the objective. Deliverable: Filters, solution running and compiling application with sources with instructions as required under work for hire . Budget: 50usd Delivery time: 2 hours Key Technologies involved: directhsow, rtmp, h.264, aac, filter, c#

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    I require a windows service that is able to run the below API in Windows 7. I have a program (C# console application) that need to be converted to run as a Windows Service. After WindowsXP, Microsoft has made this difficult and requires knowledge beyond my own. [DllImport("")] static extern void LockWorkstation()

    €275 (Avg Bid)
    Izpostavljeno
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    ... u need deep know this game to do this project. More information: you can create a windows form project in the same solution to test this dll, wind value is random from the game, angle value is drive by player in an allow range by weapon, point (0, 0) is top of the left game area (unit is pixel). In this windows form u can auto detect myPositon and enemyPosition by: [DllImport("", CharSet = , SetLastError = true, ExactSpelling = true)] public static extern int BitBlt(IntPtr hDC, int x, int y, int nWidth, int nHeight, IntPtr hSrcDC, int xSrc, int ySrc, int dwRop); public static Bitmap GetColorArea(int destWidth, int destHeight, int srcX, int srcY) { Bitmap area = new Bitmap(destWidth, destHeight, PixelFormat

    €130 (Avg Bid)
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    I want a simple shared library for memory mapped file function. I want to read and write this memory only with a name that identifies the mapper. 1) One process open a new memory mapper file 2) Second process open exist mapper and write output to it 3) One process read the result and close the mapper I will use this shared library with mono and DllImport attribute. Therefore i want this functions: OpenMemoryMapped(NameMapper) and return a id of this ReadMemoryMapped(id) and return string of message WriteMemoryMapped(id,message) and write the message CloseMemoryMapped(id) and close the mapper In necessary because mono don't have memory mapped implementation

    €56 (Avg Bid)
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    I want a simple shared library for memory mapped file function. I want to read and write this memory only with a name that identifies the mapper. 1) One process open a new memory mapper file 2) Second process open exist mapper and write output to it 3) One process read the result and close the mapper I will use this shared library with mono and DllImport attribute. Therefore i want this functions: OpenMemoryMapped(NameMapper) and return a id of this ReadMemoryMapped(id) and return string of message WriteMemoryMapped(id,message) and write the message CloseMemoryMapped(id) and close the mapper In necessary because mono don't have memory mapped implementation

    €232 (Avg Bid)
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    here's the original Apple sample of ping command: I need this app to be implemented in monotouch using DllImport and/or PInvoke approach. Quite simple project for somebody who is familiar with both iOS and Monotouch platforms.

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    Hello, I trying to write a software in C# that make calls in a .dll wrote in Delphi. Im trying to call this method (wrote in delphi): ------------- Function Recebe_Cartao (var Matriz : array [ 1..721 ] of char) : boolean ------------- In my C# code, I declare like this: --------------- [DllImport("", CharSet = )] public static extern bool Recebe_Cartao( char[][] data); --------------- The problem is when I call in C# this method in my console application: ------------ Recebe_Cartao(RetornoMatriz); ------------- I get an error: Cannot marshal 'parameter #1': There is no marshaling support for nested arrays. I found a solution in:

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    ...Module PDF <DllImport("", SetLastError:=True)> _ Private Function SetDllDirectory(ByVal pathname As String) As Boolean End Function <DllImport("", SetLastError:=True)> _ Private Sub g_type_init() End Sub <DllImport("", SetLastError:=True)> _ Private Function cairo_pdf_surface_create(ByVal file As String, ByVal width As Double, ByVal height As Double) As IntPtr End Function <DllImport("", SetLastError:=True)> _ Private Function cairo_svg_surface_create(ByVal file As String, ByVal width As Double, ByVal height As Double) As IntPtr End Function <DllImport("", SetLastError:=True)> _ Private Sub cairo_surface_destroy(ByVal surface As In...

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    ... } [DllImport("", EntryPoint="compress2")] private static extern unsafe int compress(byte* target, int* tlen, byte* source, int slen, int level); private static unsafe byte[] MyDecompress(byte[] source) { fixed (byte* numRef = source) { int tlen = (*((int*) numRef)); byte[] buffer = new byte[tlen]; fixed (byte* numRef2 = buffer) { int num2 = uncompress(numRef2, &tlen, numRef + 4, - 4); if (num2 != 0) { throw new InvalidOperationException("Decompression failed, reason code=" + num2); } return buffer; } } } [DllImport(""...

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    Task: Interface OS X Accelerate Framework from C# via DllImport. Specifically I need a working example of using 1D FFT implementations in vDSP: - start with an array time domain floats in C# - pass to vDSP vDSP_fft_zrip to process (including applying windowing functions such as Blackman, Hamming) - end with an array of transformed frequency domain floats in C#

    €28 - €93
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    Task: Interface OS X Accelerate Framework from C# via DllImport. Specifically I need a working example of using 1D FFT implementations in vDSP: - start with an array time domain floats in C# - pass to vDSP vDSP_fft_zrip to process (including applying windowing functions such as Blackman, Hamming) - end with an array of transformed frequency domain floats in C#

    €28 - €93
    €28 - €93
    0 ponudb

    Task: Interface OS X Accelerate Framework from C# via DllImport. Specifically I need a working example of using 1D FFT implementations in vDSP: - start with an array time domain floats in C# - pass to vDSP vDSP_fft_zrip to process (including applying windowing functions such as Blackman, Hamming) - end with an array of transformed frequency domain floats in C#

    €28 - €93
    €28 - €93
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    544001 DLL Wrapper Končano left

    ...connection is made and account balance is returned. You will need to using visual studio on windows initially. references [DllImport ("", CharSet=, CallingConvention=)] technical details attached are WIN sample projects and libs The primary targeted dll is '' and this in turn probably references '' for memory management. These two dll would sit in 'c:windowssystem32' folder and so need to be ported to linux. The newer lazurus project works (CC

    N/A
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    ...redirect stdout, produced by native DLL, for the purpose of further usage. So, I've made a class, which uses anonymous pipes for redirecting. Here's code: public static class ConsoleOutRedirector { #region Constants private const Int32 STD_OUTPUT_HANDLE = -11; #endregion #region Externals [DllImport("")] extern static Boolean SetStdHandle(Int32 nStdHandle, SafeHandleZeroOrMinusOneIsInvalid handle); [DllImport("")] extern static SafeFileHandle GetStdHandle(Int32 nStdHandle); #endregion #region Methods public static String GetOutput(Action action) { (action != null); using (var server = new AnonymousPipeServerStream()) { var defa...

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    ...PRF_CHILDREN = 0x00000010; [DllImport("", SetLastError = true)] private static extern bool SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, uint lParam); [DllImport("")] static extern IntPtr GetWindowDC(IntPtr hWnd); [DllImport("")] [return: MarshalAs()] static extern bool GetWindowRect(IntPtr hWnd, ref RECT lpRect); [DllImport("", SetLastError = true)] [return: MarshalAs()] public static extern int WTSGetActiveConsoleSessionId(); [DllImport("")] public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId); [DllImport("",...

    €30 (Avg Bid)
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    ...lines) Delphi DLL to a Visual Studio C++ Project. You find the Delphi DLL Source in the description. ## Deliverables I tried to translate it on my own. Here is my C++ trial that does not work. Maybe you can use it as a starting point: #ifndef _DLL_H_ #define _DLL_H_ #if BUILDING_DLL # define DLLIMPORT __declspec (dllexport) #else /* Not BUILDING_DLL */ # define DLLIMPORT __declspec (dllimport) #endif /* Not BUILDING_DLL */ #include <> class DLLIMPORT DllClass { public: DllClass(); virtual ~DllClass(void); private: }; class TMyClass; struct TRegisterProcRec; { typedef int __fastcall (*TRegisterNamespace )( int , const String ); typedef int __fastcall (*TRegisterConstant )( int , const S...

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    I would like to control a Canon PowerShot s500 via my computer. I have the sdk from Canon. However I have run into trouble with the C++ aspect of the sdk. Specifically the DLLImport in c#. I would like a Visual Studio Solution which will connect with the camera, take a picture and store it on my computer. ## Deliverables Solution should be in msvs 2010 or 2008.

    €220 (Avg Bid)
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    I am currently using the (unmanaged)? in a windows forms application. However when I call the sp_session_init function from within the .dll (using dllImport)? I get the following error: Unable to load DLL '': Invalid access to memory location. (Exception from HRESULT: 0x800703E6) I can get the call to work if: - I run visual studio as administrator. - I select the compiled .exe and choose 'Run as...' administrator. - Or, I can also get it to work if I compile a debug version of the project and click the .exe. However, due to several factors, it is not an option to use any of the above methods on the target machine, and therefore I need a release version of the .exe. I cannot seem to find a reason, on any forum, why the release version w...

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    Project description: Delivery: Visual component for VS 2008 (C#) The required component is an extended TextBox () with the additional requirement, that each text line will have its own font and color (bg and fg). The reason why I can not use RichTextBox, is that it is too slow. I will accept performance which is equal or better than ...color/font is set for a line, the parent's and are used. 5. Support large files (>10M characters.) 6. Integrated into the toolbox of VS 2008. 7. I don't care if you extend TextBox, RichTextBox, or whichever control you choose. 8. Provide the documented source code and anything required to integrate into the VS toolbox. 9. In C#. You may use native Win32 with DllImport or else. Thanks.

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    The "C" programmer and I worked through the DllImport issue. ## Deliverables "C" DllImport in Managed Code C# FIXED ? UPDATE: The "C" programmer and I worked through the DllImport issue. The main method call looks like this: ? ? ? ? ? ? ? [DllImport("")] ? ? ? ? ? ? ? public static extern bool SendVirtualInput(IntPtr Handle, [MarshalAs(, SizeConst = 1)] INPUT_DATA[] input, Int32 bufferLength); ? And here is the struct: [StructLayout()] ? ? ? public struct INPUT_DATA ? ? ? { ? ? ? ? ? ? ? [FieldOffset(0)] ? ? ? ? ? ? ? public byte bType; ? ? ? ? ? ? ? ? [FieldOffset(1)] ? ? ? ? ? ? ? public byte bFlag; ? ? ? ? ? ? ? ? [FieldOffset(2)] ? ? ? ? ? ? ? public byte xCoordinate; ? ? ? ? ? ? ? ? [FieldO...

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